Inktuta Revamp
- DZ Based
- Requires Cyno dead to request
- 2 hour lockout on request
- All fights revamped
- Noqufiel is a completely re-written and different fight based on actual facts vs online guide garbage
- Bonus Loot scripting functions (Can be looked up online how to specify the bonus loot item you want)
- DZ's will lock at a specific point and prevent players from being added.
- DZ requirements are Minimum 18 players, Maximum 54 players.
Uqua Revamp
- DZ Based
- Gas Chambers are re-written to be accurate and are very unforgiving, they work correctly per lives experience.
- Anti Event skipping is in place (On live you cannot easily bypass doors as you can on the RoF2 and earlier clients)
- Vrex fight has proper mechanics and flavor (including the npc's that act as the 3 minute timer by laying down in order each minute)
- If you leave the construct up, and disregard the flavor warnings saying to make sure to kill it first, you will get a lockout time and no loot/key (This is live like)
- DZ's will lock at a specific point and prevent players from being added.
- This also includes a primals door update
- DZ requirements are Minimum 18 players, Maximum 54 players.
The zone is still not 100% due to the inability to add proper entity based traps, but one that system is implemented I can resolve the last bit of inaccuracies.
Inktuta and Uqua Updates
Discussion in 'News' started by Trust, Apr 28, 2023.
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Discussion in 'News' started by Trust, Apr 28, 2023.
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