Progressive Raid List for PEQ

Discussion in 'General' started by CE2JRH, Jan 1, 2021.

  1. CE2JRH

    CE2JRH Orc Warlord

    Messages:
    186
    I started with this EQ raid guide (https://everquest.allakhazam.com/wiki/eq:raid_progression_guide)

    but I noticed a fair number of absences and one or two tiering oddities, so I made some modifications to make it accurate (I think) to PEQ in this era. If you notice anything you'd suggest changed, let me know!

    I also have the following goals; annotate each tier as I do them, and finish EQ Allakhazam links, plus maybe putting them in spoiler blocks to make the post neater. But for the moment, here's a preliminary list for PEQ. My rough plan for my group is to hit every raid on the list 5-10 times in the progression (we'll see how that goes, especially if some mobs start to give no or only marginal upgrades), and for each tier, do 50 or 100AA (not100% sure). We'll see if I get stuck, or get bored and stop. I'm running 4 groups; one of every class, one extra druid, one extra wizard, 3 extra bards, 3 extra clerics. I've personally only played to Tier 7 or 8, so my apologies if I missed content in that era. I really was relying on the Allakhazam guide there.

    Hopefully someone else finds this useful.

    ____________________________________________________________________________________

    Stage 0 (~Vox/Nagafen) – I've added Phinnegal Autoropos, one of the classic EQ 1.0 raids. Plane of Hate and Fear would be in Tier 0, except they both saw revamps. These mobs tend to drop items with some stats, resists, and HP/mana, but unlike velious, Luclin, and planes, don't have as obvious tiering.

    Lady Vox
    Lord Nagafen
    Plane of Sky
    Phinigel Autropos

    Stage 1 (~Kunark) – Epic 1.0's. -- I've added Lodizal (wasn't listed at all) and changed tiering for Plane of Fear: Cazic Thule himself drops better loot than the rest of this tier, and is tougher, with 450k life and quadding for up to 600; the rest of these have 32-50k life and tend to double-triple hit instead of quad. Wuoshi I tiered down a tier for similar reasons. These mobs tend to drop items with some stats, resists, and HP/mana, but unlike velious, Luclin, and planes, don't have as obvious tiering.

    Chardok Prince
    Chardok Queen
    Chardok King.
    Cobalt Scar: Kelorek`Dar
    Dreadlands: Gorenaire
    Emerald Jungle: Severilous
    Karnor's Castle: Venril Sathir
    Old Sebilis: Trakanon
    Skyfire Mountains: Talendor
    Timorous Deep: Faydedar
    Wakening Land: Wuoshi
    Plane of Fear without Cazic Thule
    Iceclad Ocean: Lodizal

    Stage 2 (~Velious): I removed Wuoshi from this tier and put him up one tier. I added the Iceclad Ocean Shawl 8 ring event, and The Great Divide, Ringwar 10. The Ringwar I think probably requires multiple human teams, and the loot for the Shawl 8 material is a bit weak for this tier, but I included it for completeness sake. These mobs generally drop items in the 35-75 hp/mana range, with the occasional 100hp item.
    [/URL]
    Dragon Necropolis: Zlandicar
    Icewell Keep: Dain Frostreaver IV
    Kael Drakkel: Derakor the Vindicator
    Kael Drakkel: King Tormax
    Plane of Growth: Tunare
    Skyshrine: Lord Yelinak
    Sleeper's Tomb
    Temple of Veeshan: Halls of Testing, Dozekar the Cursed (Good quest items)
    Temple of Veeshan: West Wing: Gozzrem
    Temple of Veeshan: West Wing: Lendiniara The Keeper
    Temple of Veeshan: West Wing: Telkorenar
    Velketor's Labyrinth: Velketor the Sorcerer
    Western Wastes: Klandicar
    Western Wastes: Sontalak
    Western Wastes: Melalfin (Tier 1 loot, but in the area)
    The Great Divide: Ringwar 10
    Iceclad Ocean: Shawl 8 – Maybe should be tier 1?

    Stage 3 (~Avatar of War/NTOV): On this Tier I added a lot of stuff based on loot drops; items tend to be on the 50-100hp/mana range. There are many additions: The Va`dyn, Servitor of Luclin, Garudon, Thought Horror Overfiend, The Burrower Beast, The Guardian of the Seal, The Ring of Fire, Korucust, and further. Cazic Thule was bumped to this Tier from Tier 1.
    [/URL]
    Akheva Ruins: The Itraer Vius
    Akheva Ruins: The Insanity Crawler
    Akheva Ruins: The Va'dyn
    Akheva Ruins: Shei Vinitras
    Grieg's End: Grieg Veneficus
    Grieg's End: Servitor of Luclin
    Kael Drakkel: The Avatar of War
    Ssraeshza Temple: Arch Lich Rhag`Zadune
    Ssraeshza Temple: High Priest of Ssraeshza
    Planes of Power: Xanamech Nezmirthafen
    Temple of Veeshan: North Wing
    Umbral Plains: Rumblecrush
    Umbral Plains: Doomshade

    Veksar: Garudon:
    The Deep: The Burrower Beast;
    The Deep: Thought Horror Overfiend;[/URL]
    Acrylia Caverns: Khati Sha the Twisted
    Acrylia Caverns: Evolved Burrower:
    Acrylia Caverns: Grimling Archmage Ring,
    Acrylia Caverns: Ring of Fire
    The Hole: Guardian of the Seal
    Cazic Thule: Ring of Slime –
    Cazic Thule: Horror Construct –
    Cazic Thule: Ring of Fear:
    Plane of Mischief: The hidden Jester:
    Plane of Mischief: Winning at Chess, Black and White:
    ChardokB: Korucust:
    Cazic Thule (Plane of Fear)
    Crypt of Nadox: Innoruk:
    Crypt of Nadox: Luggald Broodmother:
    Hates Fury: Captain Krasnok:

    Stage 4 (~Emperor Ssraeshza): At this tier, I added the BoT tower bosses, the Caprin Cycle, and Culthor the Gatekeeper. These mobs generally drop items in the 100 hp/mana range.

    Plane of Hate: Maestro of Rancor
    Planes of Power: Aerin`Dar
    Planes of Power: Grummus
    Planes of Power: Manaetic Behemoth
    Planes of Power: Rydda`Dar
    Planes of Power: Saryrn
    Planes of Power: Sol Ro Tower - Arlyxir
    Planes of Power: Sol Ro Tower - Jiva
    Planes of Power: Sol Ro Tower - Rizlona
    Planes of Power: Sol Ro Tower - The Protector of Dresolik
    Planes of Power: Sol Ro Tower - Xuzl
    Planes of Power: Tallon Zek
    Planes of Power: Terris Thule
    Planes of Power: The Seventh Hammer
    Planes of Power: Vallon Zek
    Sanctus Seru: Lord Inquisitor Seru
    Ssraeshza Temple: Emperor Ssraeshza
    Ssraeshza Temple: Vyzh`dra the Cursed
    Ssraeshza Temple: Xerkizh The Creator
    SolC Raid: Culthor the Gatekeeper:
    Planes of Power: Bastion of Thunder Tower Bosses (4)
    Planes of Power: Caprin Cycle

    Stage 5 (~Vex Thal): At this tier I added two smaller Gates of Discord raid targets, one of which is BIC only triggered, and the other exists in general but is also used for BIC. These mobs generally drop items in the 100hp/mana range, with occasional overages (115/125 hp/mana).

    Plane of Hate: Innoruuk
    Plane of Mischief: Bristlebane
    Planes of Power: Agnarr the Storm Lord
    Planes of Power: Bertoxxulous
    Planes of Power: Mithaniel Marr
    Planes of Power: Rallos Zek
    Planes of Power: Solusek Ro
    Vex Thal
    Wall of Slaughter: Velitorkin
    Barindu: Ikaav Ixvet Pox:
    Qinimi: BIC #1, Pixtt Xictic Krnve:

    Stage 6 (~Elemental Planes): I'm putting Epic 1.5's here; I'll try to do them at the end of this Tier and see how it goes. I'd like to do them early enough on characters that they stay in use for a long time, rather than just being a clicky. These mobs drop items in the 125-150hp/mana range.

    Ferubi: Packmaster Skoiat Pizak
    Ferubi: Weapon Master Vtiink Vzaan (Smith Rondo)
    Ferubi: Zun`Muram Votal
    Lost Dungeons of Norrath Raids (Elemental Tiers)
    Planes of Power: Plane of Air
    Planes of Power: Plane of Earth and Plane of Earth B
    Planes of Power: Plane of Fire
    Planes of Power: Plane of Water
    Veeshan's Peak : Quests then kills.
    Epic 1.5's, if I turn out to be capable of them.

    Stage 7 (~Plane of Time): Here, I tiered the Kod`taz Summoner ring down a tier (it's noticeably easier than the Ikkinz trials or Uqua once you know it), and specified the other two Kod`Taz open zone events. These mobs drop items in the 150-200hp/mana range, generally around 170/180. The Ikkinz Group Trials drop items in the lower end of this range as well and might be worth doing.

    Lost Dungeons of Norrath Raids (PoTime Tier)
    Plane of Time B
    Wall of Slaughter: Hulcror
    Wall of Slaughter: Pyrique Redwing
    Kod`Taz: Temple of the Damned
    Kod`Taz: Pit of the Lost
    Kod'taz: Pixtt Grand Summoner

    Stage 8 (~Uqua): Riwwi Taskmistress wasn't on any list, so I added her, and lowered the Summoner Ring down a tier. These mobs drop items in the 180-200hp/range. Muramite Proving Ground group trials drop items in this range and might be worth considering as well.

    Ikkinz: Trial of Glorification
    Ikkinz: Trial of Righteousness
    Ikkinz: Trial of Transcendence
    Riwwi: Taskmistress Krizz
    Uqua, the Ocean God Chantry
    Yxtta: Pixtt Suir Mindrider
    Yxtta: Primal Arachnid
    Yxtta: Primal Insect
    Yxtta: Primal Reptile

    Stage 9 (~Qvic): Cragbeast Queen was missing from all lists, so added here. These mobs drop items in the 200-225hp/mana range.

    Ikkinz, Chambers of Destruction
    Inktu'ta, the Unmasked Chapel
    Qvic: Cynosure Kvanjji
    Qvic: Iqthinxa Karnkvi
    Txevu: Aneuk Nyrt Ymosa
    Txevu: Aneuk Rilst Uskst
    Txevu: Ixt Kial Ivesi
    Txevu: Ixt Quall Nalnn
    Natimbi: Cragbeast Queen

    Stage 10 (~Txevu): I removed content that isn't out on PEQ.

    Ruined City of Dranik: Battlemaster Rhorious
    Ruined City of Dranik: Zun`Muram Volklana
    Txevu: Ancient Cragbeast Matriarch
    Txevu: High Priest Nkosi Bakari
    Txevu: Ikaav Nysf Lleiv
    Txevu: Ixt Hsek Syat

    Stage 11 (~Kessdona/Rikkukin): I removed content that isn't out on PEQ.

    Riftseeker's: Chailak
    Riftseeker's: Feratha
    Txevu: Ukun Bloodfeaster
    Txevu: Zun`Muram Tkarish Zyk

    Stage 12 (~MPG Trials; Tacvi): I removed content that isn't out on PEQ.

    Muramite Proving Grounds Raid Trials
    Riftseeker's: King Gelaqua
    Riftseeker's: Queen Pyrilonis
    Tacvi, Seat of the Slaver

    Stage 13 (~Anguish; Demiplane Tier 1): I removed content that isn't out on PEQ.

    Anguish: Arch Magus Vangl
    Anguish: Jelvan
    Anguish: Keldovan the Harrier
    Anguish: Ture
    Anguish: Warden Hanvar

    Stage 14 (~Demiplane Tier 2; Theater of Blood): I removed content that isn't out on PEQ.

    Anguish: Overlord Mata Muram
     
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  2. Tharsis

    Tharsis Orc Legionnaire

    Messages:
    143
    Thanks for this list. Looks like a nice roadmap. I'm interested to hear about your progress.

    One comment: Lodizal is the easiest mob on the list and squarely a tier 0 mob. One-groupable easy.

    Veeshan's Peak difficulty... Does the placement count the mobs in Veeshan's Peak or besting Suled Dar's Shade to get the key to get into Veeshan's Peak?
     
  3. CE2JRH

    CE2JRH Orc Warlord

    Messages:
    186
    Veeshan's Peak placement is based mostly on the fact that the mobs drop items in the 130-150hp range, same as elemental planes raid encounters.

    Lodizal; I left Tier 0 pretty similar to the original EQallakhazam list, and kept as old world level 50 raids. Tier 1 has most of the Kunark/Velious dragons, so Lodizal goes there, even though you're right, without an AE he is definitely on the easy side of the list.
     
  4. Drogerin

    Drogerin GM Staff Member

    Messages:
    703
    Chailak and Feratha seem pretty high in tier list, they should be dropped down a few tiers, only menacing thing about them is the pull.

    No way they’re on tier of zmtz (solo) that’s harder than anguish without a reliable script helping you.
     
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  5. CE2JRH

    CE2JRH Orc Warlord

    Messages:
    186
    I've never done any of that content on live or on PEQ, so I'll do some adjusting/commenting when I get there in a few years. I believe the EQAllakzham list might have been tiered based on the items dropped, not on the difficulties of the encounter.
     
  6. doeda

    doeda Orc Centurion

    Messages:
    89
    throw Ture around Qvic difficulty, he's just a goat with debuffs, if you're solo'ing (you own army and noone helping) Anguish easiest to hardest->Ture/AMV->Hanvar->KTH->Jelvan->OMM
    Also agree with Drog, ZMTZ is harder than all of Anguish if you're trying to do it solo (your own army)