DPS primer for beginners and veterans

Discussion in 'General' started by bogre, Mar 20, 2022.

  1. Jibekn

    Jibekn Orc Pawn

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    Thank you, yes i was looking for commentary/advice on raid performance, I may do the changes you suggested, but im set on having 1brd and 1wiz per group for travel as Im lazy and dont want to bother with juggling or TL's. But your point on the 2.0 seems pretty thought out and I can see how a balance at difference % could be the difference between success and wipe. Ill think about adding another clr to my tank group and maybe adding another tank group.

    I had figured the monk aura was a huge boost in avoidance that outweighed having more healers. especially since out of group healing is easy with xtars. Im thinking Ill just do 3 monks, not 4, and add another cleric. That way I can run a monk in the tank group until I have 2 cleric 2.0's then swap them.

    Thank you again for your advice.
     
    Last edited: Jul 15, 2022
  2. bogre

    bogre Orc Centurion

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    87
    No problem.

    Consider the block buff function. I should make a tutorial on it since so many people seem to not realize it is a thing.

    You can block buff any group teleport on your wizard and just move it from group to group in raid window and then when you get to the last group unblock it and port. Works the same with evacuate - if you are ever going to western waste and through sirens grove.
     
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  3. Jibekn

    Jibekn Orc Pawn

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    32
    I had no idea... I have some thinking to do now haha.
     
  4. Brandon Adam Childers

    Brandon Adam Childers Orc Pawn

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  5. Yalenos

    Yalenos Orc Pawn

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    Tried this yesterday evening with a druid and the succor spell and didnt get it to work.

    /bcaa //blockspell add me IDofSuccor this is working

    rotate the Druid through the groups, casting succor

    /bcaa //blockspell remove me IDofSuccor but no Succor incoming. works only with Mag evac or in raid? something I am missing?
     
  6. Jibekn

    Jibekn Orc Pawn

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    Ive been using it to great effect, but i just add/remove the spell by name through the EQ UI
     
  7. bogre

    bogre Orc Centurion

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    You have to go to the EQ button. It's a game function not a mq2 or e3 function.

    It's easy since you just have to do it on one porter. You go to the character tab and then click block buffs, and then it pops up a window that you can type the buff name into.
     
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  8. bogre

    bogre Orc Centurion

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    Bumping to let everyone know that I edited the original post in this thread and it is not entirely relevant anymore even though my initial testing still shows Monk>berserker>=rog but at roughly a 50% power loss compared to pre DoN.

    Gone are the days of 4 grouping Anguish comfortably. You can still probably do some of the fights but it wont be easy with the burn phases being so weak compared to pre DoN.

    The good news is that the game is more challenging and probably tuned accurately for 54 characters.

    Here is the combine parse of my jelvan test from 2/28/2025:

    /GU Tanthu the Tormentor (1), Tantho the Tormentor (1), Tanthi the Tormentor (1) in 468s, 5592k @11948 | Lataco 485k | Letaco 461k | Rumpd 444k | Rumped 410k | Rogueboi 393k | Rogueboii 379k | Mollywhopped 378k | Flyer 364k | Ouchies 350k | Turdjr 336k | Phaedo 308k | Gorgias 176k | Shook 164k | Dodona 146k | Qusi 120k {9}

    With 33 and intensity.

    vs

    338 seconds for 4 (2 melee) groups and almost 17kdps in the last example posted in this thread.

    Not looking forward to Hanvar.. but will try it out before resuming DoN progression
     
  9. CE2JRH

    CE2JRH Di`zok Warlord

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    Yeah, I just reviewed the opening post and it's very based around Depths of Darkhollow.
     
  10. bogre

    bogre Orc Centurion

    Messages:
    87
    I'm going to update it. Possibly a new thread, but I also think the first set of data i had gathered wasn't quite accurate. Something was wrong with my e3.. I seem to be doing more dps now but still maybe 1k per character off of what I was doing prior to DoN.