alert for ikk3 was wrong because i actually fixed ikkinz3 =P. e3_alerts updated to match now. features requests noted, when time permits ill take a closer look
for anyone with issues, the main post is updated with a windows command to dump file dates/sizes to a file to post here so that your issues can be better reviewed
Hey Creamo, been having a blast with the Macro so far. Been having an issue with some of my toons auto buffing and some not. They respond to buff begs, but not auto buffing. It seems random which toons are affected too. Below is the debug dump and my .ini for one of the toons currently affected. Code: [Buffs] Instant Buff= Self Buff=Skin Like Wood/Gem|2 Bot Buff=Skin Like Wood/Dazzles/Gem|2 Bot Buff=Strength of Earth/Vomit/Gem|6 Bot Buff=Skin Like Wood/Fifer/Gem|2 Bot Buff=Skin Like Wood/Stubb/Gem|2 Combat Buff= Group Buff=Shield of Thistles/Vomit/Gem|5 Cast Aura Combat (On/Off)=On [Cures] Cure= CureAll= RadiantCure= [Life Support] Life Support= [Heals] Tank=Vomit Important Bot=Fifer Important Bot=Stubb Pet Owner= Tank Heal=Minor Healing/HealPct|40/Gem|1 Important Heal=Minor Healing/HealPct|50/Gem|1 All Heal=Minor Healing/HealPct|50/Gem|1 Pet Heal=Minor Healing/HealPct|50/Gem|1 Heal Over Time Spell= Group Heal= Who to Heal=Tanks/ImportantBots/All/Pets Who to HoT= Join Heal Chains (On/Off)=Off [Assist Settings] Assist Type (Melee/Ranged/Off)=Off Melee Stick Point=Behind Melee Distance=MaxMelee Ranged Distance=100 Auto-Assist Engage Percent=98 [Nukes] Main=Burst of Fire/Delay|20s/NoAggro/Gem|3 BigFire= FastFire= LureFire= [DoTs on Assist] Main= Magic= Fire= [DoTs on Command] Main= Magic= Fire= [Debuffs] Debuff on Assist= Debuff on Command=Snare/Gem|4 [TargetAE] TargetAE= [PBAE] PBAE= [Burn] Quick Burn= Long Burn= Full Burn= [Druid] Evac Spell= [Misc] Auto-Loot (On/Off)=Off Code: Volume in drive E has no label. Volume Serial Number is 3E02-35C2 Directory of E:\eq_rof 10/19/2017 03:44 PM 28,672 !CheckMinSpec.dll 10/19/2017 05:40 PM 135,824 alut.dll 10/19/2017 05:30 PM 1,045,128 dbghelp.dll 10/19/2017 04:08 PM 160,256 dpvs.dll 10/19/2017 03:56 PM 729,148 dpvsd.dll 10/19/2017 05:05 PM 60,416 DSETUP.dll 10/19/2017 04:52 PM 1,257,472 DXTest.dll 10/19/2017 03:53 PM 81,920 eaxman.dll 10/19/2017 05:48 PM 901,120 EQGfx_Dx8.dll 10/19/2017 04:53 PM 1,604,608 EQGraphicsDX9.dll 10/19/2017 06:06 PM 1,346,560 eqmain.dll 10/19/2017 05:40 PM 37,888 gksvggdiplus.dll 10/19/2017 04:11 PM 425,984 js3250.dll 10/19/2017 04:02 PM 409,088 LaunchPad.dll 10/19/2017 05:39 PM 331,752 libsndfile-1.dll 10/14/2017 12:06 AM 339,456 MQ2AAPurchase.dll 10/14/2017 12:06 AM 370,176 MQ2AdvPath.dll 10/14/2017 12:06 AM 294,912 MQ2AutoAcceptTrades.dll 10/14/2017 12:06 AM 309,760 MQ2AutoGroup.dll 10/14/2017 12:06 AM 330,240 MQ2AutoLogin.dll 10/14/2017 12:06 AM 307,200 MQ2Autotrade.dll 10/14/2017 12:06 AM 294,400 MQ2BagWindow.dll 10/14/2017 12:06 AM 289,792 MQ2Bandolier.dll 10/14/2017 12:06 AM 313,856 MQ2BardSwap.dll 10/14/2017 12:06 AM 325,120 MQ2Bzsrch.dll 10/14/2017 12:06 AM 353,280 MQ2Camera.dll 10/14/2017 12:06 AM 349,184 MQ2Cast.dll 10/14/2017 12:06 AM 284,160 MQ2Chat.dll 10/14/2017 12:06 AM 379,392 MQ2ChatWnd.dll 10/14/2017 12:06 AM 311,808 MQ2Clickoff.dll 10/14/2017 12:06 AM 286,720 MQ2Clip.dll 10/14/2017 12:06 AM 293,376 MQ2CpuLoad.dll 10/14/2017 12:06 AM 305,664 MQ2CustomBinds.dll 10/14/2017 12:06 AM 315,392 MQ2Debuffs.dll 10/14/2017 12:06 AM 350,208 MQ2EQBC.dll 10/14/2017 12:06 AM 285,184 MQ2EQBugFix.dll 10/14/2017 12:06 AM 325,632 MQ2EQIM.dll 10/14/2017 12:06 AM 313,344 MQ2Events.dll 10/20/2017 08:26 PM 291,328 MQ2Exchange.dll 10/14/2017 12:06 AM 349,184 MQ2FPS.dll 10/14/2017 12:06 AM 342,528 MQ2HUD.dll 09/23/2017 06:10 PM 410,288 MQ2Ic.dll 10/14/2017 12:06 AM 368,128 MQ2IniExt.dll 10/14/2017 12:06 AM 347,136 MQ2Irc.dll 10/14/2017 12:06 AM 370,176 MQ2ItemDisplay.dll 10/14/2017 12:06 AM 288,768 MQ2Labels.dll 10/14/2017 12:06 AM 346,624 MQ2LinkDB.dll 10/14/2017 12:02 AM 2,091,008 MQ2Main.dll 10/14/2017 12:06 AM 651,264 MQ2Map.dll 10/14/2017 12:06 AM 389,120 MQ2MapLite.dll 10/14/2017 03:11 PM 573,440 MQ2Melee.dll 10/14/2017 12:06 AM 498,688 MQ2MoveUtils.dll 10/17/2017 09:52 PM 2,407,424 MQ2Nav.dll 10/14/2017 12:06 AM 350,208 MQ2NetAdvPath.dll 10/14/2017 12:06 AM 369,152 MQ2NetBots.dll 10/14/2017 12:06 AM 343,040 MQ2Netheal.dll 10/17/2017 09:49 PM 290,816 MQ2Rez.dll 10/14/2017 12:06 AM 314,368 MQ2Showbonuses.dll 10/14/2017 12:06 AM 319,488 MQ2Telnet.dll 10/14/2017 12:06 AM 294,400 MQ2TribSave.dll 10/14/2017 12:06 AM 285,184 MQ2Turbo.dll 10/14/2017 12:06 AM 328,704 MQ2Twist.dll 10/14/2017 12:06 AM 569,856 MQ2VysLib.dll 10/14/2017 12:06 AM 318,976 MQ2XpTracker.dll 10/19/2017 03:32 PM 349,696 mss32.dll 10/19/2017 04:19 PM 499,712 msvcp71.dll 10/19/2017 05:05 PM 348,160 msvcr71.dll 10/19/2017 04:05 PM 159,744 nspr4.dll 10/19/2017 04:18 PM 372,736 nss3.dll 10/19/2017 06:06 PM 233,472 nssckbi.dll 10/19/2017 03:41 PM 280,552 ortp.dll 10/19/2017 03:56 PM 13,312 plc4.dll 10/19/2017 05:42 PM 9,216 plds4.dll 10/19/2017 03:29 PM 95,232 smackw32.dll 10/19/2017 04:12 PM 110,592 smime3.dll 10/19/2017 05:24 PM 376,832 softokn3.dll 10/19/2017 03:55 PM 118,784 ssl3.dll 10/19/2017 04:40 PM 124,296 steam_api.dll 10/19/2017 05:57 PM 258,352 unicows.dll 10/19/2017 04:34 PM 309,224 vivoxoal.dll 10/19/2017 04:05 PM 1,268,712 vivoxplatform.dll 10/19/2017 05:15 PM 6,240,744 vivoxsdk.dll 10/19/2017 04:04 PM 413,696 wrap_oal.dll 10/19/2017 03:40 PM 30,720 wsock32.dll 10/19/2017 05:42 PM 7,680 xpcom.dll 10/19/2017 05:15 PM 6,459,392 xul.dll 86 File(s) 47,474,244 bytes Directory of E:\eq_rof\LaunchPad.libs 10/19/2017 05:15 PM 21,510,144 Awesomium.dll 10/19/2017 05:17 PM 10,941,440 icudt42.dll 2 File(s) 32,451,584 bytes Directory of E:\eq_rof\LaunchPad.libs\locales 10/19/2017 04:14 PM 110,592 en-US.dll 1 File(s) 110,592 bytes Directory of E:\eq_rof\LegendsOfNorrath 10/19/2017 04:15 PM 489,984 dbghelp.dll 10/19/2017 06:05 PM 8,445,952 LegendsOfNorrath.dll 10/19/2017 05:42 PM 43,520 libogg.dll 10/19/2017 03:41 PM 679,936 libtheora.dll 10/19/2017 05:46 PM 1,205,248 libvorbis.dll 10/19/2017 05:50 PM 77,824 libvorbisfile.dll 10/19/2017 05:32 PM 221,184 OpenAL32.dll 10/19/2017 04:17 PM 1,769,472 QtCore4.dll 10/19/2017 04:40 PM 6,836,224 QtGui4.dll 10/19/2017 05:26 PM 376,832 QtNetwork4.dll 10/19/2017 04:34 PM 614,400 QtScript4.dll 10/19/2017 03:45 PM 282,624 QtSvg4.dll 10/19/2017 05:25 PM 376,832 QtXml4.dll 13 File(s) 21,420,032 bytes Directory of E:\eq_rof\LegendsOfNorrath\Microsoft.VC80.CRT 10/19/2017 05:36 PM 479,232 msvcm80.dll 10/19/2017 04:47 PM 548,864 msvcp80.dll 10/19/2017 03:35 PM 626,688 msvcr80.dll 3 File(s) 1,654,784 bytes Directory of E:\eq_rof\Macros\e3 Includes 09/27/2017 10:21 AM 11,688 e3_Alerts.inc 10/20/2017 09:23 AM 75,654 e3_Assists.inc 10/18/2017 11:56 AM 20,831 e3_Background.inc 11/08/2017 04:43 PM 72,437 e3_Basics.inc 09/27/2017 10:21 AM 28,800 e3_BegForBuffs.inc 09/27/2017 10:21 AM 20,987 e3_BuffCheck.inc 09/27/2017 10:21 AM 6,400 e3_Buy.inc 10/19/2017 05:48 AM 24,029 e3_Casting.inc 09/27/2017 10:21 AM 11,992 e3_Classes_Bard.inc 09/27/2017 10:21 AM 2,271 e3_Classes_Beastlord.inc 09/27/2017 10:21 AM 2,091 e3_Classes_Berserker.inc 10/19/2017 04:44 AM 16,075 e3_Classes_Cleric.inc 09/27/2017 10:21 AM 2,420 e3_Classes_Druid.inc 09/27/2017 10:21 AM 14,610 e3_Classes_Enchanter.inc 10/18/2017 11:57 AM 14,029 e3_Classes_Magician.inc 09/27/2017 10:21 AM 1,377 e3_Classes_Monk.inc 10/07/2017 08:18 AM 5,366 e3_Classes_Necromancer.inc 09/27/2017 10:21 AM 1,823 e3_Classes_Paladin.inc 09/27/2017 10:21 AM 2,519 e3_Classes_Ranger.inc 09/27/2017 10:21 AM 4,310 e3_Classes_Rogue.inc 09/27/2017 10:21 AM 1,802 e3_Classes_ShadowKnight.inc 09/27/2017 10:21 AM 3,954 e3_Classes_Shaman.inc 09/27/2017 10:21 AM 1,045 e3_Classes_Warrior.inc 09/27/2017 10:21 AM 2,532 e3_Classes_Wizard.inc 09/27/2017 10:21 AM 5,346 e3_Combine.inc 10/15/2017 03:41 PM 16,250 e3_CorpseSummoning.inc 10/07/2017 08:16 AM 11,480 e3_Cures.inc 09/27/2017 10:21 AM 23,289 e3_HealChain.inc 10/19/2017 05:12 PM 30,017 e3_Heals.inc 10/21/2017 09:50 AM 20,373 e3_Loot.inc 10/18/2017 05:17 PM 11,643 e3_Pets.inc 10/15/2017 03:41 PM 17,702 e3_Sell.inc 10/07/2017 06:30 PM 17,130 e3_Setup.inc 09/27/2017 10:21 AM 33,903 e3_SmoothMoves.inc 10/21/2017 12:13 PM 6,940 e3_Tanking.inc 10/19/2017 07:18 PM 48,153 e3_Utilities.inc 09/27/2017 10:21 AM 7,175 e3_Wait4Rez.inc 37 File(s) 598,443 bytes Directory of E:\eq_rof\mozilla\components 10/19/2017 03:56 PM 14,848 auth.dll 10/19/2017 03:56 PM 19,456 autoconfig.dll 10/19/2017 03:57 PM 18,944 pipboot.dll 10/19/2017 05:22 PM 196,608 pipnss.dll 10/19/2017 03:59 PM 19,968 pippki.dll 10/19/2017 03:59 PM 200,704 transformiix.dll 10/19/2017 04:12 PM 110,592 universalchardet.dll 10/19/2017 03:42 PM 278,528 websrvcs.dll 10/19/2017 05:05 PM 61,440 xmlextras.dll 10/19/2017 05:42 PM 7,680 xulutil.dll 10 File(s) 928,768 bytes Directory of E:\eq_rof\redists\DirectX 10/19/2017 05:05 PM 89,944 DSETUP.dll 10/19/2017 03:55 PM 1,801,048 dsetup32.dll 2 File(s) 1,890,992 bytes Total Files Listed: 154 File(s) 106,529,439 bytes 0 Dir(s) 1,765,822,918,656 bytes free Code: [Buffs] Instant Buff= Self Buff=Symbol of Transal/Gem|3 Bot Buff=Symbol of Transal/Vomit/Gem|3 Bot Buff=Holy Armor/Vomit/Gem|5 Combat Buff= Group Buff= Cast Aura Combat (On/Off)=Off [Cures] Cure=Cure Disease/Gem|8 CureAll= RadiantCure=Fulmination/MinSick|1/Zone|txevu [Life Support] Life Support= [Heals] Tank=Vomit Important Bot=Stubb Important Bot=Fifer Pet Owner= Tank Heal=Healing/HealPct|50/Gem|1 Important Heal=Light Healing/HealPct|50/Gem|1 All Heal=Light Healing/HealPct|50/Gem|2 Pet Heal=Light Healing/HealPct|50/Gem|2 Heal Over Time Spell= Group Heal= Who to Heal=Tanks/ImportantBots/All/Pets Who to HoT= Join Heal Chains (On/Off)=Off [Assist Settings] Assist Type (Melee/Ranged/Off)=Off Melee Stick Point=Behind Melee Distance=MaxMelee Ranged Distance=100 Auto-Assist Engage Percent=98 [Nukes] Main= [TargetAE] TargetAE= [PBAE] PBAE= [Burn] Quick Burn= Long Burn= Full Burn= [Cleric] Divine Arbitration (Pct)=35 Celestial Regeneration (Pct)=0 Auto-Yaulp (On/Off)=Off Yaulp Spell=Yaulp [Misc] Auto-Loot (On/Off)=Off
SaveGroups - I was getting an unparseable error from the stack trace. Line 1246 on e3_Basics.inc Code: /delay ${Math.Calc[${NetBots[${Me.CleanName}]} * 3].Int} I got a question isn't ${NetBots[${Me.CleanName}]} a boolean why are you multiplying it times 3? Nobody else seemed to notice this so i'm wondering if it's a me thing or not. I just set delay to 3 and it works perfectly.
can play whatever character you like, people just normally play tank because proper tank positioning is beyond the reasonable ability of a macro
Had some issues with Guild Lobby corpse summoning. When i /bc summon corpses on either west or east side the bots dont move to "startingPoint" they would just get stuck in a corner by the banker and center doorway. After some digging it seems /call MoveToLoc doesnt like "startingPoint" containing both the xLoc and yLoc Code: /varset startingPoint 400,250 /call MoveToLoc ${startingPoint} 80 15 But if we split up the X and Y loc it works great Code: /varset startingPointX 400 /varset startingPointY 250 /call MoveToLoc ${startingPointX} ${startingPointY} 80 15 SUB event_UseCorpseSummoner Diff Code: | Find a starting point /if (!${Defined[startingPoint]}) /declare startingPoint string outer /if (${LineOfSight[400,250:${Me.Loc.Replace[ ,]}]}) { /varset startingPoint 400,250 } else /if (${LineOfSight[400,-250:${Me.Loc.Replace[ ,]}]}) { /varset startingPoint 400,-250 } /if (!${Bool[${startingPoint}]}) { Code: /call MoveToLoc ${startingPoint} 80 15 :skip /if (${Defined[startingPoint]}) /deletevar startingPoint Changes to Code: | Find a starting point /if (!${Defined[startingPointX]}) /declare startingPointX string outer /if (!${Defined[startingPointY]}) /declare startingPointY string outer /varset startingPointX 400 /if (${LineOfSight[400,250:${Me.Loc.Replace[ ,]}]}) { /varset startingPointY 250 } else /if (${LineOfSight[400,-250:${Me.Loc.Replace[ ,]}]}) { /varset startingPointY -250 } /if (!${Bool[${startingPointX}]}) { Code: /call MoveToLoc ${startingPointX} ${startingPointY} 80 15 :skip /if (${Defined[startingPointX]}) /deletevar startingPointX /if (${Defined[startingPointY]}) /deletevar startingPointY SUB withdraw_Plat SUB buy_SoulStone SUB summon_Corpse Diff Code: /call MoveToLoc ${startingPoint} 80 15 Changes to Code: /call MoveToLoc ${startingPointX} ${startingPointY} 80 15 /delay 2s The 2 sec delay prolly isn't necessary but helped with debugging
I have the most recent compile with the latest code from the repository. The previous update I used was from early April. I love the update, but have found a few new issues. -Rogues do not remove poison when ExpGroup is off. Others switch weapon sets and nukesets properly. -Some commands aren't picked up through /gsay as before. Nukesets, expgroups, and veteran AAs (lesson) are no longer picked up. I know issuing "follow" in /gsay functions. Perhaps there is a method to turn ExpGroup and lessons on for a select group I'm unaware of and my way is just obsolete. Rogue .ini: Code: [Swap Items] ;Ranged=Bow of the Tempest|Ranged Melee=Achromatic Aneukian Orb|Ranged NotBlunt=Discordant Dagger of Night|Mainhand/Jagged Blade of Ice|Offhand NotSlash=Discordant Dagger of Night|Mainhand/Hardened Bone Spike|Offhand NotPierce=Jagged Blade of Ice|Mainhand/Aranini's Rage|Offhand NotH2H=Discordant Dagger of Night|Mainhand/Jagged Blade of Ice|Offhand Main=Discordant Dagger of Night|Mainhand/Jagged Blade of Ice|Offhand [Use Items] ;Shrink=Bracelet of the Shadow Hive [Buffs] Instant Buff= Self Buff=Irestone Band of Rage Self Buff=Bite of the Shissar XII Combat Buff=Thief's Eyes/Brigadier/MinEnd|10 Combat Buff=Bite of the Shissar XII/Brigadier Bot Buff= Group Buff= [Life Support] Life Support=Nimble Discipline/HealPct|45 [Assist Settings] Assist Type (Melee/Ranged/Off)=Melee Melee Stick Point=Behind Melee Distance=6 Ranged Distance=100 Auto-Assist Engage Percent=98 [Melee Abilities] Ability=Escape/PctAggro|99 Ability=Backstab [Burn] Quick Burn=Frenzied Stabbing Discipline Quick Burn=Duelist Discipline Quick Burn=Twisted Chance Discipline Long Burn=Duelist Discipline Long Burn=Frenzied Stabbing Discipline Long Burn=Twisted Chance Discipline Full Burn=Intensity of the Resolute Full Burn=Frenzied Stabbing Discipline Full Burn=Twisted Chance Discipline Full Burn=Duelist Discipline [Rogue] Auto-Hide (On/Off)=On Auto-Evade (On/Off)=On Evade PctAggro=75 Sneak Attack Discipline=Razorarc/MinEnd|60 PoisonPR=Bite of the Shissar XII PoisonFR=Solusek's Burn XII PoisonCR=E`ci's Lament XII [Misc] Auto-Loot (On/Off)=Off My e3_Basics.inc is the same as that currently on Git: Code: |---------------------------| #EVENT exp_group "[#1#] ExpGroup #2#" #EVENT exp_group "<#1#> ExpGroup #2#" #EVENT exp_group "#1# tells the group, 'ExpGroup #2#'" #EVENT exp_group "#1# tell your party, 'ExpGroup #2#'" SUB EVENT_exp_group(line, ChatSender, expToggle) /if (!${checkEventArgs[${ChatSender},${line},UZ,${expToggle}]}) /return /if (${Select[${c_eventArgData},On,Yes,True,1]} > 0) { /call IniToArrayV "${Character_Ini},Melee Abilities,Ability#" MyAbilities /if (${Defined[MyAbilities]}) /call BuildSpellArray "MyAbilities" "Abilities2D" /if (${Me.Class.ShortName.Equal[Rog]}) { /call buff_SpellArrays /if (${Defined[strikeDiscStr]}) { /varset strikeDisc ${strikeDiscStr.Arg[1,/]} } } /if (${Ini[${Character_Ini},Nukes,${KSSpellSet}].Length}) /call event_SpellSet "PLACEHOLDER" "${Me}" ${KSSpellSet} /if (${Ini[${Character_Ini},Swap Items,${KSWeaponSet}].Length}) /swap ${KSWeaponSet} /echo \ag KS Mode Activated - get exp |remove anything that could kos when out of group } else /if (${Select[${c_eventArgData},Off,No,False,0]} > 0) { /if (${Select[${Me.Class.ShortName},${Ini[${genSettings_Ini},ExpGroup,NoCombatAbil]}]}) { /if (${Defined[MyAbilities]}) /deletevar MyAbilities /if (${Defined[Abilities2D]}) /deletevar Abilities2D } /if (${Ini[${Character_Ini},Nukes,${NoKSSpellSet}].Length}) /call event_SpellSet "PLACEHOLDER" "${Me}" ${NoKSSpellSet} /if (${Defined[NoKSWeaponSet]} && ${Ini[${Character_Ini},Swap Items,${NoKSWeaponSet}].Length}) /swap ${NoKSWeaponSet} /if (${Me.Class.ShortName.Equal[Rog]}) { /varset strikeDisc 0 /declare poisonInUse string local /declare i int local :remove_poisons /if (${Defined[${poisonPR}]}) { /if (${Bool[${Me.Buff[${FindItem[=${poisonPR}].Spell}]}]}) /varset poisonInUse ${poisonPR} } /if (${Defined[${poisonFR}]}) { /if (${Bool[${Me.Buff[${FindItem[=${poisonFR}].Spell}]}]}) /varset poisonInUse ${poisonFR} } /if (${Defined[${poisonCR}]}) { /if (${Bool[${Me.Buff[${FindItem[=${poisonCR}].Spell}]}]}) /varset poisonInUse ${poisonCR} } /if (${Defined[CombatBuffs2D]}) { /for i 1 to ${CombatBuffs2D.Size[1]} /if (${CombatBuffs2D[${i},${iCastName}].Find[${poisonInUse}]}) { /call RemoveSpellArrayElement "CombatBuffs2D" ${i} /goto :remove_poisons } /next i } /if (${Defined[SelfBuffs2D]}) { /for i 1 to ${SelfBuffs2D.Size[1]} /if (${SelfBuffs2D[${i},${iCastName}].Find[${poisonInUse}]}) { /call RemoveSpellArrayElement "SelfBuffs2D" ${i} /goto :remove_poisons } /next i } /squelch ${Me.Buff[${FindItem[=${poisonInUse}].Spell}].Remove} } /echo \ag NoKS Mode Activated - do not get exp } /return Am I missing something or did I break things? Thank you!
In retrospect, my second point (issuing commands through group chat) is not an issue as I can add /only /not onto my vet AAs and nukesets. I apologize for that lapse in my memory. It looks like my only issue lies with turning off rogue poisons with expgroup like in previous versions. Thank you!
Having issues with /yes /mtm and /mtt. Tried using fresh installs of both 7.0's with base e3 mac and then also updating from latest github. Also tried with fresh bot ini's and using old 6.2 ini's with fresh installs each time. Also removed all other bot ini's from e3data and also tried without removing any at all. All combinations attempted on three different computers. I've narrowed it down to zoning causing the loss of /yes /mtm and /mtt functions. Other functions seem fine (/bc follow, /assiston, /backoff, /clickit etc) - I've tried pok/gl/pot/coa/wos/mpg/rss/qeynos/pof and a stack of other zones with the same result. Seems to be affecting all zoning. Crossing multiple zones without restarting /mac e3 doesn't fix it either. Current work around involves having to /bcaa //mac e3 each time i zone to regain functionality of atleast those three functions. Has anyone else been having a similar issue with 7.0? Never had that issue with the 6.2 compile.
Yeah i've tried using both mq2 compile download links found in this sub section. Same issue with both on all pc's i've tried.
Hey Crowflow, I posted a fix for the rogue poisons not working anymore in this forum as a standalone post. Certain group commands stopped working for me also, so I'll look into that and post a fix if I can find one.
Seen a few fixes in here that I've thrown in my e3, but haven't yet tested them out since I'm about to head out to work. I wanted to mention another that's come up with my bards, and it might be related to a buff one before. I've noticed that my bards all love to cast their aura over and over. I have the aura window in, it shows the aura, and checking for the aura does return true, so I'm not sure why they're casting it. Along with that, and it might be related to the aura section, but my bards will sometimes just sing whatever spell is in a slot rather than memming the song that they're supposed to sing by name. I keep Selos typically in gem 9, and Selos Travel in gem 8, and I have gem 9 as the default mem here gem. If a bard has memmed their aura in gem 9 and I switch from twisting gem 8 (selos travel) to a melody that uses Selos in gem 9, I'll notice that they're sometimes just casting their aura and the other songs. No clue, and it's not all the time. I haven't heard anyone else in OOC say that they've had the same issue, either. Wanted to mention that since mrelephaant has been looking at some other bugs (namely the toons stopping follow one -- that was annoying).
Hey qwertyo, This happens to me sometimes as well, but usually only after I wipe and rez. Once I leave that zone (guild lobby) then either it recognizes the aura, or it casts it once then stops. If nothing else works, I click off the aura manually using the aura window, and then the bot will cast it once to replace. I can look into it to see if there's anything that stands out. With respect to bards twisting songs, are you using a saved spellset (ie: Main)? And also are you using the /PlayMelody SomeName functionality for your hotkeys (ie: avoid using gem numbers)? I recommend posting your bard's ini file here. Also, what level is the bard, and what version of e3 are you running?
I was going to post them, but I assume it's tied to this setting Cast Aura Combat (On/Off)=On They're level 70, using this version of e3 (7.0). Only version I've seen this on.
e3_BuffCheck Code: SUB checkAuras /if (${Debug} || ${Debug_BuffCheck}) /echo sub checkAuras ==> /if (!${Bool[${Me.Aura[1]}]}) { to Code: SUB checkAuras /if (${Debug} || ${Debug_BuffCheck}) /echo sub checkAuras ==> /if (${Bool[${Me.Aura[1]}]} == FALSE) { Seems to have fixed the aura stuff for me.