e3 7.0 + macroquest2 setup- updated 10/1/2018, github fixes 9/30/2023

Discussion in 'E3' started by cream, Sep 26, 2017.

  1. Hive

    Hive Froglok Krup Watcher

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    Bots will try to buff other bots that are not in the same zone.
    I was doing tipt with 6 and the other 18 were in barindu. I couldn't figure out why my shaman wasn't slowing. I switched to him and got rid of his slot 8 to put slow in it, he immediately unmemmed slow and rememmed sense. I did a /debugon and found that his buffcheck was tripping on a bot im barindu (out of zone) and was memming it to buff him. This also happened with enchanted trying to buff voc out of zone.
     
  2. Merstin

    Merstin Orc Centurion

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    FYI, if you spam tells for buffs to a character that is invis, it crashes client.
     
  3. Melkizeel

    Melkizeel Orc Pawn

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    Hello friends,
    I haven't been up very much lately and tried to update to 7.0 today. I stricly followed the instructions, but each time i log in i get a red error in the MQ windows. If anyone can help that's be awesome.

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  4. Merstin

    Merstin Orc Centurion

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    id start from scratch, DL the E3 and macroquest, then update from github. I got that error using a different mq2 client as well.
     
  5. Merstin

    Merstin Orc Centurion

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    Hi all, few things I have notice. using fresh v7 e3.

    1. Mezzing is spammed and it will attempt to mez eve if only one mob incoming. causes aggro issues
    2. mezzing spams over and over, no timer or delay
    3. heals in ini won't interrupt, tank heath triggered CH and then hit the superior heal hp amount and died because CH was not interrupted. I looked in macro include and it looks like it should interrupt?
    Group Heal=Word of Healing/HealPct|70/Gem|4
    Tank Heal=Complete Heal/HealPct|65/Gem|3
    Tank Heal=Superior Healing/HealPct|35/Gem|2
    All Heal=Superior Healing/HealPct|30/Gem|2
    4. Mage aura (Pet Earthen Strength) keeps casting over and over
    5. Ini is case sensitive, won't heal or buff is name isn't capitalized
    6. EXPgroup. No alias for this, not a big deal figured out /bc expgroup on turns it on but I have no idea how to indicate which group is expgroup. someone said /expgroup on|only/???? how do I indicate the one group?
    7. when using save group with multiple groups, it records all groups not just the one group. if I group 1 team up and save, then recall that one team only, it will disband the other groups. how do you do one group at a time? thi may help with my q6 above.
     
  6. Honch

    Honch Orc Centurion

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    The mez bug is one I noticed quite early on - it doesn't report back as CAST_IMMUNE if a mob is immune it returns as CAST_SUCCESS meaning it will just try to spam mez it.

    I would imagine the culprit for that would be the upgraded MQ2Cast.dll rather than e3 7 mac?

    Who is it that tends to get the latest MQ2 compiles working with PEQTGC? That might fix that particular bug - same bug would apply to slow immune mobs. It will constantly retry to slow / mez when it doesn't need to.
     
  7. Hive

    Hive Froglok Krup Watcher

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    For capitalization I believe this matters everywhere so just try to make it a habbit.
    For expgroup you can /bct groupleader //bc expgroup on /only|group (It's been a bit since I've played so plz forgive me if my syntax is off)
    For grouping if you want to save only one group then group only one group. For example lets say you have 24 bots logged on but you just want to group 6 of them and save that group. Then all you have to do is form that group and use /savegroup with the other 18 bots ungrouped. It will only save that group and ignore bots that are not grouped.
     
  8. Merstin

    Merstin Orc Centurion

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    T
    thanks!
    The grouping issue for me is that it will disband other groups already formed when you /group group name. The other groups are not ignored but disbanded. So if you want to form a special single group you eaither leave all other toons disbanded or make several group names with the unique combinations. Not a deal breaker :)
     
  9. Holeh

    Holeh Orc Pawn

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    12
    That is because the code gets all bots to /raiddisband and /disband.

    I think this is so that if a person you are trying to autogroup with is in another group, then they need to be disbanded to get the new group.

    Code:
        /if (${ChatSender.Equal[${Me.Name}]}) {
          /squelch /bca //raiddisband
          /squelch /bca //disband
          /delay 5
          /if (${Raid.Members}) /raiddisband
        }
    You could try adding a condition around the above in the e3_Basics.ini I suppose, but you would run into the above issue.
     
  10. Merstin

    Merstin Orc Centurion

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    Thanks! yeah just a little thing and probably doesn't matter.
     
  11. Merstin

    Merstin Orc Centurion

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    I am having issues with the tank event.

    1. I cant set a tank without a puller, not sure it matters
    2. If i set tank to my war and puller my SK that I am controlling, tank won't attack every other mob in the rotation.

    E.G.
    I pull 3 to camp with SK, SK calls assist via macro and toons assist at their set HP%.
    When mob dies, I start attacking next mob with SK and War (tank) just sits there taunting. Attack is off and usually its facing away.
    2nd mob dies, tank calls assist and starts attacking 3rd.
    If a 4th is present, it will not attack that one as well, just try to taunt.

    Thoughts?
     
  12. mackal

    mackal Pyrilen Fireblade

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    The tanking sub routine is more meant to try to snap aggro off healers, it's not meant to play for you.
     
  13. Merstin

    Merstin Orc Centurion

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    That's an interesting comment considering all the bots play their respective roles for you. Are we saying that you have to manually control the tank in order for the rest of it to be ok or that we have to manually be controlling one of the toons for it to be ok? I'd like to main the bard or even the SK and the tank should tank, behaving as it would normally in its respective role.

    Regardless that's not really what I was asking. If you set the tank role its buggy and doesn't do anything every other mob. just taunts and not sticking. ill figure it out or I wont :)

    Just busting your chops more than anything Mackel :)
     
  14. apollo

    apollo Protector of Zek

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    The answer to this is clearly outlined in the server rules for boxing if you read them actually.
     
  15. Merstin

    Merstin Orc Centurion

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    Yes it is, hence my post to Mackels conflicting statement.

    All good, again this was simply about some buggy behavior built into an approved macro feature that I wanted to understand better. If I was interested in afk macroing, I would use some unapproved macros from the internet, if they would even work and then get banned :).

    I play here to get away from shit in RL and have fun with my guild mates not have it done while I’m not there.


    P.S. server rules link in faq is broken. A few links are broken and redirects to home I’ve noticed.
     
  16. cream

    cream GM Staff Member

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    new e3 package with new mq compile posted. this is in anticipation of 10 slot inventory change (after reboot on 10/2 most likely). dont use it until then.
    i think a good # of bugs in this post have since been fixed, if they persist after changing to the latest respond accordingly. CH chain should be good now
     
    • Like Like x 3
  17. Zyrek

    Zyrek Orc Pawn

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    Thanks Creamo
     
  18. Hive

    Hive Froglok Krup Watcher

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    You rock, Creamo. My sincere thanks.
     
  19. devmyster

    devmyster Orc Pawn

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    Thank you for the update creamo! this is Gloatt in game I was having the /aerez problem. Whenever i tried on my cleric It would turn off macros on all my characters.
     

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  20. Casai

    Casai Orc Legionnaire

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    thank you for the new e3
    issue: it generated "name's corpse_PEQTGC.ini" dont have any details on how or why