you mean like this? /if (!${checkEventArgs[${ChatSender},${line},UZR,${eventParams}]}) /return
#EVENT givePlat "<#1#> Give Plat #2#" #EVENT givePlat "#1# tells you, 'Give Plat #2#'" SUB Event_givePlat(line, ChatSender, eventParams) /if...
You can probably do some validation check on the iniSettings var
These are all my bards on King been a while since i have done a straight tank and spank where I use burns but this is probably as close as it gets...
I think Creamo is probably the only maintainer other than me that I see any action on most people use his. https://github.com/cream24/Macros
Looks good, just out of curiosity I noticed this PctAggro field isn't found on the wiki page. How did you find out that Me datatype has access to...
Doubt it as I was next to the broken golem, and broken golem was only up for maybe 4~ minutes but could be wrong there's always 2 sides to a story.
Had an issue this morning when Bandy came into Plane of Fear saw that I was there didn't issue a camp check and just went straight to to turn in...
Rookie move on my part forgot to login first, should work now please try again when you get the chance.
Can you move these 3 characters please format is [From Account] -- [CharName] -- [To Account] dezoir --Metropp -- Beebeep bigorange -- Phelan --...
If you ever put a combat ability that has a cast time it will affect songs.
dezoir -- Metropp -- cheesy03 Thanks!
The only issue would be you can't shut it off but I did another change a while back. Changed it to that line so now they only cast proc buffs in...
Parsing the html for each toon and storing the information in sql database. As far as I know there is no magelo import. I already have something...
I had a problem where I want to see information from x amount of characters but I want to see it in a table lookup with some filtering options....
Line 8 currently: /if (!${medBreak} && ${procBuff} && !${idle} && ${BuffCombatCheck} && !${Me.Moving}) /call buffProcs Basically checks if you...
/bc Loot Item Corpseid charname ItemName (if there are 2 items with some of the same name use something unique to the item like muramite head...
I think this is what you are looking for. I added it to my e3 with some other stuff i'm working on github. #EVENT lootItem "<#1#> Loot Item #2#...
I mainly did it because you can pass arguments to the script so lets say you had Morboheals you can just ./foreground.py Morboheals and it will...
If you are like me and don't use wineq it makes it a pain to alt tab and find the window you want. I wrote a small little python script that will...
Separate names with a comma.